![]() 2: You think that he can make a model from those textures/models/shaders e.t.c. P.S.: Here are 2 examples of what the person that I know has made (rigged from other games to Source engine).: Otherwise this seems pretty complex cause he has to make a model from scratch then manually put the textures on it which also seems very complex (there is no info how those textures are connected to each other). Can you please explain me what do those model files that you found mean? Is it possible to be imported to the Source engine (there is a Source SDK) or even 3DS Max or something? This product was created thanks to the efforts of developers of the Belgian branch of the 10Tacle company, and took an active part in the creation of his most successful French judoka David Douillet. However those files have goofy and random names.
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